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Lԍ 331`340 / 1000
Re: InterpolatorgȂAj[V
ɂ́AAtsushi łB
> ʂ͐^Ȃ܂܂łB
> dlAMixed-ModeɂĂ͐[GĂȂ悤ŁA
> ȏ̏肷邱Ƃł܂B
> łAMixed-ModeĂ݂̂Ŋ撣(?)݂܂B
Ă݂܂AۂłB
ǂdlǂނƁAMixed-Mode ͕`^C~O𐧌ł Retained Mode
ł͂ȂA`^C~O䂳Ă Immediate Mode ̂悤łB
ڂׂĂ܂āA݂܂B
> InterpolatorugȂv̂ł͂ȂA
> ug@vȂvƏׂłB
ł Behavior gق悳łˁB
@
Atsushi
[user074.na.ipc-tokai.or.jp]
(
2000/1/19 () 20:06 e
) @
폜
Ă܂܂
ɂ kawamo łB
AtsushiAǂAbɂȂĂ܂B
>Interpolator Immediate Mode gȂłƂƂł̎ł̂ŁA
>ȂƂĂ Behavior gȂR̂܂A
>Behavior Ă̂ł炻̂ق@łˁB
Ă܂悤łB
InterpolatorugȂv̂ł͂ȂA
ug@vȂvƏׂłB
݂܂łB
łAMixed-ModeĂ݂̂Ŋ撣(?)݂܂B
@
kawamo
[]
(
2000/1/18 () 16:15 e
) @
폜
Re: InterpolatorgȂAj[V
ɂ́AAtsushi łB
> BehaviorX[Xɓ̂ł͂ȂƎv܂B
łˁB
WakeupOnElapesedFrame gΕ`^C~OŃ\bhĂׂ܂ˁB
Interpolator Immediate Mode gȂłƂƂł̎ł̂ŁA
ȂƂĂ Behavior gȂR̂܂A
Behavior Ă̂ł炻̂ق@łˁB
> P.S.M獡x͍ɂĂ܂B^^;
厖ɁB
@
Atsushi
[user027.na.ipc-tokai.or.jp]
(
2000/1/18 () 15:04 e
) @
폜
wE肪Ƃ܂
ǂA͂߂܂āBkawamołB
>ǂłB炷܂B
Ƃł܂AwE肪Ƃ܂B
>WakeupOnElapesedFrameWakeupOnElapsedTimeg
>BehaviorX[Xɓ̂ł͂ȂƎv܂B
x API Tutorial QƂĂ݂Ǝv܂B
>(ƏS҂̕łC~fBGCg[h
>~NXh[h͂܂肨߂܂B^^;)
́AAtsushĩAhoCXA
Java3Ddl Mixed-Mode QƂA
̂悤ȃR[hƂA
GraphicsContext3D g = canvas.getGraphicsContext3D();
canvas.stopRenderer();
while(true){
rotation.rotX(Math.PI/360.0);
arm.getTransform(orig);
rotation.mul(orig);
arm.setTransform(rotation);
g.clear();
canvas.preRender();
canvas.renderField(canvas.FIELD_ALL);
canvas.postRender();
canvas.postSwap();
}
}
ʂ͐^Ȃ܂܂łB
dlAMixed-ModeɂĂ͐[GĂȂ悤ŁAȏ̏肷邱Ƃł܂B
młAȒPMixed-Mode̎gp@肦Ȃł傤H
>P.S.M獡x͍ɂĂ܂B^^;
A厖...B
@
kawamo
[]
(
2000/1/18 () 14:32 e
) @
폜
InterpolatorgȂAj[V
ǂłB炷܂B
InterpolatorgȂAj[VłA
C~fBGCg[h~NXh[hgA
WakeupOnElapesedFrameWakeupOnElapsedTimeg
BehaviorX[Xɓ̂ł͂ȂƎv܂B
(ƏS҂̕łC~fBGCg[h
~NXh[h͂܂肨߂܂B^^;)
BehavioȑSunJava 3D API Tutorial
http://java.sun.com/products/java-media/3D/collateral/
#tutorial
́AChapter 4, Interaction
http://java.sun.com/products/java-media/3D/collateral/j3d_tutorial_ch4.pdf
ǂł݂ĂB
P.S.M獡x͍ɂĂ܂B^^;
@
ǂ₷䂫
[proxy2.teleway.ne.jp]
(
2000/1/17 () 16:32 e
) @
폜
Re: ̂ԓ肪Ƃ܂
kawamo Aɂ́B
> Ȃ炸Immediate Modë̗ɓݍ܂Ȃ悤łˁB
Retained Mode ɂĂ闝R Scenegraph gƂƂ
AvłB
Mixed-Mode Rendering Immediate Mode ɕނĂ܂A
sׂ͂قƂ Retained Mode łB
> Atsushi̐vKؒJȃAhoCXJava3D_MLłq
> AώQlɂĂĂ܂B
肪Ƃ܂B
# Java3Djp ML ł͂܂蔭Ă܂ǂ
> ƂX肢܂B
炱낵肢܂B
@
Atsushi
[usera011.na.ipc-tokai.or.jp]
(
2000/1/16 () 19:31 e
) @
폜
̂ԓ肪Ƃ܂
AtsushiÂԓ肪Ƃ܂B
͂AȂ炸Immediate Modë̗ɓݍ܂Ȃ悤łˁBAhoCXǂMixed-Mode RenderingɂĒĂƎv܂B
ƂŁAAtsushi̐vKؒJȃAhoCXJava3D_MLłqĒAώQlɂĂĂ܂BgA̋^̃x킩Ȃ悤ȏS҂łAƂX肢܂B
@
kawamo
[]
(
2000/1/15 (y) 17:32 e
) @
폜
Re: Java3D̃Aj[V\ɂ
kawamo A߂܂āB
> Interpolatorpɕ̂𒀎Iɉ]@ɂĖ͍Ă܂B
Retained Mode ōs킯łˁB
> `^C~O̖肾Ǝv̂łA
Immediate Mode ̈ Mixed-Mode Rendering Ƃ̂܂āA
͕`^C~O𐧌ł Retained Mode ƎvčxȂ̂łB
͎Ƃ܂̂ŏڂƂ͂ł܂A
Java3D dl 13.1.2 ɏĂ܂B
| clear canvas
| call preRender() // user-supplied method
| set view
| render opaque scene graph objects
| call renderField(FIELD_ALL) // user-supplied method
| render transparent scene graph objects
| call postRender() // user-supplied method
| synchronize and swap buffers
| call postSwap() // user-supplied method
Canvas3D ̃\bhŁA`~A̍D݂̃^C~O
_Ô̂悤łB
Ɏv@Ƃ܂ẮA
> arm.rotY(Math.toRadians(1));
System.currentTimeMillis() gAO̕Ăꂽ
oߎԂvZAɉĉ]p߂@głB
@
Atsushi
[user072.na.ipc-tokai.or.jp]
(
2000/1/15 (y) 00:49 e
) @
폜
Re: HRTIMER.EXE
SHIFTUP Aɂ́B
> MTCgAy[WHRTIMER.EXE݂̍菈Nuv
> Ă܂Ă悤łB
肪Ƃ܂BCĂ܂B
ŋ߃ANZXƎv SHIFTUP Cool }[Nt
NĂĂ̂łˁBłB
@
Atsushi
[usera010.na.ipc-tokai.or.jp]
(
2000/1/14 () 20:03 e
) @
폜
Java3D̃Aj[V\ɂ
͂߂܂Ăɂ́B
Ȃ̎ŋkłAJava3D̃Aj[V\ɂĂfƑ܂B
Interpolatorpɕ̂𒀎Iɉ]@ɂĖ͍Ă܂BRetained ModeɂĈȉ̂悤ȃR[hp܂āA
while(true){
arm.rotY(Math.toRadians(1));
if(collisionDetect()){ //original method
break;
}
}
1xIɕ̂̉]sƂ̂łAAj[Vv悤ɉ~ɍs܂łB`^C~O̖肾Ǝv̂łAImmediate Modegقɗǂ@͂Ȃ̂ł傤Hނ胋[v
try{
Thread.sleep(100);
}catch(Exception ex){}
ȂǂƑ}邱ƂɂāAInterpolatorgAj[Vقǂ͉~ł͂Ȃ̂łAx䖝ł錋ʂ邱Ƃł܂B
̎dɂ̌肪邩܂A悢AhoCX܂炲肢܂B
@
kawamo
[]
(
2000/1/14 () 17:41 e
) @
폜
削除
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